2/7/2024 0 Comments Steam remote play on phone![]() Curiously, the option appears when using an Android client. Steam Remote Play does not prove an option for H265 GPU encoding when streaming to the client (see HEVC (H.265) Encoding not available on Steam for Linux? #8731).Steam Remote Play using GPU encoding seems to fallback to CPU decoding, irrespective of client setting (see Latest Steam OS 3.4 Preview breaks hardware decoding SteamOS#903 (comment)).Steam Remote Play using GPU encoding shows visible artifacts on screen if standing still after a while.Sunshine/Moonlight performed better using GPU encoding when compared to Steam Remote Play using CPU encoding.Steam Remote Play performed better using CPU encoding when compared to Steam Remote Play using GPU encoding.Steam Remote Play seems to provide a generally available high-performance/low-latency desktop capture method on Linux (Desktop PipeWire DMABUF), while Sunshine/Moonlight provides multiple options (KMS Wayland DMABUF X11).Steam Remote Play does not seem to provide a generally available high-performance/low-latency desktop capture method on Windows, while Sunshine/Moonlight provides Desktop Duplication API support for Windows.Desktop capture seems to perform better overall on Sunshine/Moonlight when compared to Steam Remote Play.Steam Remote Play supports both app capture and desktop capture, while Sunshine/Moonlight seems to support desktop capture exclusively.Tested Both Software Encoding Enabled and Hardware Encoding Enabled.įrom what I could see and experiment with:.“custom low-latency network protocol” ( ) Game D3D12 RGB RGB + scale Game Delayed OpenGL NV12 Game Vulkan RGB + libyuv + scale Game polled D3D11 NV12 Game polled D3D11 RGB, Game threaded D3D9 NV12 Steam D3D10 NV12 others?ĭesktop DWM NV12 Desktop PipeWire DMABUF NvFBCĭesktop Duplication API KMS NvFBC Wayland DMABUF X11 I've been reading/testing and wanted to document the similarities/differences I've found so far in this issue. When directly comparing the performance/experience/feel of Steam Remote Play with that of the Sunshine/ Moonlight combo, it is like night and day. TL DR: The Sunshine/Moonlight experience is consistently superior to that of Steam Remote Play I wanted to use this issue to both document similarities/differences between then and my experience while using both streaming solutions, and also request Valve developers to investigate why the difference is so noticeable between both streaming solutions, even when using the same set of hardware. ![]() Please describe your issue in as much detail as possible: Have you checked for system updates?: Yes.Steam client version (build number or date): Latest Stable Steam Client.
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